Published:2025-10-17 16:20:01Source:JuxiaAuthor:Juxia
For months, Sword of Justice has been quietly building global anticipation! First launched in China, then refined and expanded in the Taiwanese version, this Wuxia MMO has been praised for its narrative ambition, creative freedom, and unusually fair progression system. Now, after months of silence, the team has finally confirmed the global release—marking a major moment for both Eastern and Western MMO communities.
If you’ve followed our previous articles, you’ll know this isn’t a typical MMO launch. And trust me, this one’s worth paying attention to.

Let’s get this out of the way first: Sword of Justice is not pay-to-win.
You earn what you use. From high-level skills to endgame gear, everything is accessible through gameplay—whether that’s completing quests, grinding out affinity levels with NPCs, or finding rare items through exploration. No premium-only weapons. No “cash shop advantage.” Just smart design.
More importantly, you’re not forced into any one kind of playstyle. Prefer fast-paced PvP? It's here. Want to lose yourself in a cinematic storyline where your choices have real consequences? That’s a core part of the game. Or maybe you just want to decorate your home, build your own style, and casually explore—also totally valid.
The TW version already showed us how broad this game can be. I personally spent hours doing nothing but customizing outfits and testing skill synergies. That kind of freedom is rare, and it’s what sets this game apart.


One thing players quickly fall in love with? The level of creative control.
Sword of Justice offers one of the most detailed character creation systems in any MMO on the market. You can sculpt facial features, mix-and-match outfits across styles, and change your look any time. It’s not just cosmetic—it becomes a part of your identity in the world.
What’s even better is that much of this content is earnable in-game. Cosmetic gear, emotes, and even rare fashion items can be obtained through achievements or story progression—not just locked behind a paywall.
And let’s not forget the skill system. Instead of “drawing characters,” the game uses a gacha-style system for combat skills. You can freely combine abilities from different schools to create your own fighting style. Even if you don’t spend a dime, most of the core skills are accessible through gameplay challenges.


This isn’t just a release for the Western market. The global version is clearly designed to welcome players across regions—including Southeast Asia, where interest in the game has already exploded.
From Singapore to the Philippines, Indonesia to Malaysia, players who’ve tested the TW server (or waited patiently due to ping issues) now finally have a localized, latency-friendly version to jump into. The developers have confirmed regional server support, optimized network routing, and broader language accessibility.
So whether you're joining from California, Berlin, Bangkok, or Jakarta—this launch is for you. And judging from the SEA community presence we’ve already seen in previous betas, expect a bustling international player base from Day One.

You’ve waited long enough—so here it is:
The official global launch date for Sword of Justice is November 7, 2025.
That’s just weeks away.
This is more than just a port of the CN or TW version. It’s a carefully tuned international release, built with a deeper understanding of what modern players actually want: fairness, freedom, flexibility—and most importantly, a game that respects your time.
As this journey is about to begin, we invite you to step into the unknown days and nights of the SOJ dev team.
— Sword of Justice (@SoJ_Global) October 16, 2025
Through the video below, witness how inspiration is born into miracles and how challenges are forged into surprises. Join this celebration and share in our joy!… pic.twitter.com/O8HQjhFMym
In the coming weeks, we’ll be releasing full breakdowns of each classes, guides on how to optimize your early progression, and detailed overviews of the skill gacha system, so you don’t go in blind.
We’ll also dive into how you can build a viable character without spending money, which skills to aim for first, and what returning players from TW/CN servers should expect to be different in global launch.
So stay tuned—and let us know in the comments:
What are you most looking forward to? Story? PvP? Becoming a fashion icon?
Because now that the date is set, the only question left is — what kind of hero will you become?
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