Published:2024-09-24 08:48:23Source:JuxiaAuthor:Juxia
A significant update has just landed for Minecraft’s Bedrock edition, introducing both experimental features and major changes. While many of these updates align Bedrock with Minecraft’s Java edition, notable differences between the two remain.
Mojang recently unveiled a new approach for Minecraft, with plans to release more frequent, smaller updates throughout the year. With the emphasis on experimental features, including bundles and mechanics refinement, it's clear that these elements will play a key role in upcoming content drops. Furthermore, Mojang is actively working to create more consistency between the two editions, a goal that’s been gradually implemented over the past year, with recent experimental updates pushing this further.

This new Bedrock-exclusive update brings several minor adjustments that collectively result in a significant overhaul. Some changes are functional, while others focus on visual tweaks. Along with these improvements, the update expands Bedrock’s experimental features, allowing players to toggle bundles when starting a world—hinting that bundles will likely be included in a future update, reflecting Mojang’s new content rollout strategy. However, the update holds additional clues about Minecraft's future.
Earlier this year, Bedrock saw initial changes to how item rarity is displayed, but this update brings a complete revamp of the system. The ranking of rare items has been redefined, with categories now represented by the color of the item’s name:
- Common: White (now includes End Crystals and Golden Apples)
- Uncommon: Yellow (covers most music discs and armor trims)
- Rare: Cyan (now includes Enchanted Golden Apples)
- Epic: Magenta (includes Elytra, Dragon Head, and Silence Armor Trim)
Many more items have been added to this system, with several shifting between rarity categories. The update notes confirm that these changes will be coming to Java in a future snapshot, aiming to unify the rarity system across both editions.

In another move towards consistency, 35 Bedrock items have been renamed to match their Java edition counterparts. Most of these updates involve adding specific identifiers (e.g., ‘Milk’ is now ‘Milk Bucket,’ and ‘Seeds’ is now ‘Wheat Seeds’). Among the most talked-about changes are ‘Enchantment Table’ becoming ‘Enchanting Table’ and ‘Cooked Beef’ being renamed ‘Steak,’ both of which have been hot topics within the Minecraft community.
This update also delivers a series of bug fixes and minor improvements aimed at enhancing the player experience, particularly within Minecraft Realms. A notable tweak includes the removal of empty chests from trial chambers, which often confused players as they appeared to be bugged loot containers. These have been replaced with hoppers connected to barrels, offering a clearer indication of their intended use as inventory disposal units.
In line with the theme of increasing parity between Bedrock and Java, several gameplay mechanics have been adjusted. Uncarved pumpkins will no longer create golems, Snow Golems can survive in hot biomes when under Fire Resistance, and single-level enchantments no longer display unnecessary numerals. Additionally, foxes now have half the health they once did, and Silk Touch mining of top snow will yield the correct number of layers.

This comprehensive update not only introduces new features but also brings the Bedrock and Java editions closer together, offering players a more cohesive Minecraft experience across platforms.
 
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