Total: 16289
Rengoku No Muma
Category: Casual Date:2026-07-30
Rengoku No Muma is a story-driven fantasy game that places players into an isekai-style city of strange creatures after a fatal accident sends the young protagonist to a new world. In Rengoku No Muma you follow the main character as he explores winding streets, tracks down a mysterious succubus who sparked his obsession, and pieces together fragments of the city’s history through chapter-based episodes. The title favors exploration and character encounters over fast-paced combat, offering an atmospheric experience focused on discovery and narrative pacing.
Tempest
Category: Casual Date:2026-07-30
Tempest is a narrative-driven role-playing game that places you at the center of a hidden war between fallen angels and banished demons, where every decision reshapes both mortal and supernatural domains. In Tempest you assume the role of an exiled Sentinel Angel, leading a fragile alliance that includes a demon and a fallen angel while they safeguard three mortal vessels that have become linked to a paradoxical entity known as The Three. The game emphasizes character-driven storytelling, branching decisions, and meaningful consequences across chapters and encounters.
Not a Succubus (DEMO)
Category: Casual Date:2026-07-30
Not a Succubus (DEMO) is an adult horror mystery game that puts players in the tense role of someone who must shelter strangers each night while deciding which of them are human and which are not. The demo introduces investigative mechanics that force careful observation, questioning, and intimate inspections to uncover subtle tells before a wrong choice turns deadly. Players who enjoy psychological tension, morally ambiguous decisions, and erotic elements integrated into gameplay will find this demo a provocative glimpse of a larger branching narrative and a strong example of deduction-driven design.
Finding Mia
Category: Casual Date:2026-07-30
Finding Mia is a single-player, story-driven adventure that places you back in a small hometown haunted by loss, unanswered questions, and a conspiracy that slowly reveals itself. After the death of your father and a tragedy involving your girlfriend, you return to piece your life together, examine old relationships, and follow a trail of clues that may lead to Mia. The game emphasizes deliberate investigation over action, asking players to make choices with real consequences and to persist through a slow-burn mystery until the truth emerges.
Soul Puppet
Category: Casual Date:2026-07-30
Soul Puppet is a short, story-driven indie experience that places you in the uneasy shoes of Everett, a young man who begins to perceive strange, preternatural things in his neighborhood and wakes to find his mother changed into something unrecognizable. This introductory chapter of Soul Puppet emphasizes atmosphere and character over action, combining slow-burn mystery with intimate interactions that establish emotional stakes and set the tone for later installments. Players interested in narrative horror, interpersonal drama, and a tightly focused prologue will find Soul Puppet an accessible entry point into a broader story world.
CuQooTalk: Christmas
Category: Casual Date:2026-07-30
CuQooTalk: Christmas is a compact found-phone narrative that places you inside Minjae's smartphone as he departs for a two-week exchange in the US and Malik remains to interact with his family. The app uses an intimate, screen-first perspective to tell its story through messages, missed calls, images and audio clips so players learn the plot by exploring a believable device interface rather than a conventional game map. CuQooTalk: Christmas is designed for readers of story-driven horror and experimental indie titles who appreciate close third-person tension and darkly comic moments delivered through everyday phone interactions.
Ilias: Appetite for Glory
Category: Casual Date:2026-07-30
Ilias: Appetite for Glory is a narrative-driven visual novel that blends RPG progression, dating-sim relationship systems, and a tactical cooking-based combat loop to create a character-centered adventure on Android. Ilias: Appetite for Glory places you in the shoes of Ilias, an orphan whose culinary talent is amplified by a mysterious heroic spirit; through cooking, conversation, and choice you shape alliances, resolve conflicts, and uncover the fractured world of Alcyone. This introduction outlines the core features, gameplay systems, accessibility options, progression mechanics, and what to expect from the current and planned content.
Unwritten Moments: Just One Time CH_1
Category: Casual Date:2026-07-30
Unwritten Moments: Just One Time CH_1 is a story-driven game that introduces players to Flavia Martinez and the opening chapter of a tightly planned three-chapter narrative. The experience focuses on atmosphere, tension, and strong writing, delivering mature scenes that are woven into character development rather than presented as isolated encounters. Players who prefer slow-burn, character-focused storytelling will find this episode rewarding: it sets tone, reveals Flavia’s complicated past and motivations, and invites a deliberate pace that emphasizes mood and implication over rapid scene changes.
Mafia Certificate
Category: Casual Date:2026-07-30
Mafia Certificate drops you into the life of a college student forced to move to the crime-ridden 9th City and enroll at a prestigious private university, where several mafia gangs hold sway. In this game you must conceal a dangerous connection to organized crime while navigating campus life and daily pressures; the central challenge is to prevent anyone from discovering your ties. Players drawn to tense narratives and morally gray scenarios will appreciate Mafia Certificate for its unusual mix of campus setting and underworld intrigue, and for the constant risk of exposure that drives the story forward.
TongueTied
Category: Puzzle Date:2026-07-30
TongueTied is a competitive multilingual word game that blends familiar tile-and-board mechanics with language learning tools, designed for players who enjoy tactical wordplay and vocabulary practice. The app supports English, German, Spanish, French, Italian and Portuguese and lets you mix any two languages for a single match, so each move can teach vocabulary in context. Instant translation hints appear as words are played, and bridge words that count in two languages produce bonus points, making every game both a contest and a compact lesson in cross-lingual overlap.
Unwritten Moments: Just One Time
Category: Casual Date:2026-07-30
Unwritten Moments: Just One Time is a narrative-focused mobile game that opens with Chapter 1 of Flavia Martinez's story and invites players into a deliberate three-chapter arc. Unwritten Moments: Just One Time emphasizes writing, atmosphere, and character development rather than rapid action, using carefully paced scenes and implication to convey mature interpersonal dynamics; the result is a text-forward experience designed for readers who appreciate slow-burn storytelling and thoughtful decision-making.
Cafe Seduction
Category: Casual Date:2026-07-30
Cafe Seduction is an adult 2D pixel‑art café simulation and narrative adventure that places you in charge of a rundown coffee shop and the people who walk through its doors. In this editor introduction to Cafe Seduction we outline what players can expect from current builds and early development: you will brew and serve drinks through skill‑based mini‑games, manage service flow under pressure, make conversational choices that shape relationships, and guide a small business from shabby beginnings toward a more polished neighborhood presence.